It’s Chopping Time!

A hand-drawn incremental game about clearing trees on a secluded island with the forces of nature: earthquakes, sunbeams, tornadoes, hail, lightning and tidal…
If You Liked This
In It’s Chopping Time! you start on a quiet, secluded island covered in trees, with the powers of a god at your fingertips and a very simple goal: chop it all down. That setup matters, because instead of axes you use earthquakes, sunbeams, tornadoes, hail, lightning and tidal waves, and learning how they combine is the heart of the game.
| Genre | Incremental, arcade |
| Art | Fully hand-drawn |
| Tools | Six forces of nature |
| Competition | Leaderboards against friends and the world |
Godly Forces in It’s Chopping Time!
Each force of nature behaves differently. Earthquakes, sunbeams, tornadoes, hail, lightning strikes and tidal waves all clear trees in their own way, and the incremental loop is about upgrading them so each session clears more of the island.
Early on, a single power feels modest. As upgrades stack, the island turns into a spectacle of storms and quakes, which is where the satisfying incremental snowball kicks in.
The god theme is played with a smile. Even mighty figures like Zeus need a relaxing break now and then, and this game is that break, a place where unleashing a tidal wave on a few trees is the most stressful thing on the agenda.
Modes, Speed and Leaderboards
Rather than relying on a single loop, the game includes several modes that encourage you to return. Matches are quick, with very little downtime between rounds.
Leaderboards add a competitive edge. You can race friends or the world’s fastest players to see who clears the island quickest, which turns a relaxing incremental into a speed challenge.
Speedrunners and score chasers get the most from this side, comparing upgrade orders and timings. Casual players can ignore it entirely and simply enjoy the chopping.
Hand-Drawn Charm and Rough Edges
The art is fully hand-drawn, giving the island and its weather a warm, storybook feel that stands out among incremental games. Watching a tornado tear through a grove in that style is a big part of the appeal.
The main criticism is the interface. Reviewers point to a cluttered layout and a menu that could be cleaner, and some feel the presentation holds back otherwise fun gameplay.
Even critics agree on the essentials. It is easy to learn, explains its mechanics and power-ups clearly, and works perfectly for short gaming sessions.
It’s Chopping Time! Questions
- What powers can I use? You chop trees with six forces of nature: earthquakes, sunbeams, tornadoes, hail, lightning strikes and tidal waves. Upgrading them is how you clear the island faster.
- Are there leaderboards? Yes. You can race your friends or the world’s best players on the leaderboards to see who clears the island fastest.
- Is it good for short sessions? Very much so. Rounds are quick, the modes keep things varied and the incremental progress fits neatly into a few spare minutes.
It’s Chopping Time! hands you a tornado, a lightning strike and a tidal wave, then asks you to do the most ordinary job imaginable on a peaceful island. Upgrade the storms, chase a leaderboard time and let nature do the chopping.























