Game Mechanics Explained
Game Mechanics Explained breaks down the systems that make indie games tick, using concrete examples from titles in our catalog. Each page takes one idea — a loop, a progression system or a storytelling technique — and shows how it works in three to five games, how to get more out of it and the mistakes that trip players up. The pages are written for players who want to understand why a game feels the way it does and play it better as a result. Counter horror explains the inspection loop behind doppelganger games and their cozy cousins. The progression page compares stamina feathers, incremental upgrades and real-time growth. The story page covers branching chapters, file-based tricks and environmental storytelling. Every example links to its game page, and the horror games, simulation games and story games categories collect similar titles.
Counter Horror: Serving Customers Who Aren’t Human
How the inspection loop works in doppelganger games and their cozy cousins, with tips and mistakes from five games on the site.
Progression Loops: Feathers, Upgrades and Real-Time Growth
Stamina feathers, incremental upgrades, idle growth and real-time gardens compared, with advice on how to spend your time in each.
How Story Games Hand Over Control
Branching chapters, poem choices, game-file tricks and environmental storytelling explained through four narrative games.